Some while ago, I was considering to buy a gyroscopic mouse from Gyration for my future Media Center, but I’m becoming more and more convinced I should simply buy a Wiimote instead 🙂
There are lots more possibilities while still fulfilling the original needs. The Wiimote IS a gyroscopic mouse but adds the following advantages:
- IR blaster / receiver (1024×768 resolution!!) 4 point tracking @ 100Hz
- relatively cheap! (40 EUR)
- joystick and more buttons than standard mouse
- on-board storage
- programmer / hacker friendly
- go play multiplayer on a friends console 🙂
After looking at all the neat programs Johnny Lee put together, I guess you understand I can’t wait to try this out myself 😉 Also, be sure to check out his blog and numerous videos floating around the web.
First time I heard of the cool wiimote possibilities was when reading a post of Xfennec, in which he made a simple showcase of the possibilities with libwiimote using his favorite 3D engine Raydium. Be sure to check out the vid. I was really impressed back then, but of course Johnny did a lot more impressive stuff, the guy is a legend by now. Johnny does not use the libwiimote lib, but rather the dotnet WiimoteLib (I mention this ref especially for andrasj 😉 )
I have to admit that at first glance the .net lib seems more attractive due to its event based mechanism (internally, it does an async read on a stream in a loop though). The C lib looks a bit more basic but very easy to get started.