Archive for December, 2008

The Crippled World of Modern Gaming

Tuesday, December 23rd, 2008

Citation on how the author experienced the end of Fallout 3:

The final quests consists of following a massive MechWarrior-esque robot who basically does all the killing and fighting for you. All you have to do is stay behind him and collect the loot of the dead Enclave soldiers - loot you’re not going to need anyway, but hey, in an RPG, grabbing loot is a reflex. You then shoot a few Enclave baddies in a building, flick a switch, and the game ends. It was so easy I kept on telling myself this was just an intro to a massive battle.

When I realised I had actually finished the game, I was all ready to grab some chips, and make me a nice pot of tea, but before I even got up off the couch, the ending sequence was already over. Five pictures slid by, with the voice over telling a three-sentence story, and that was it. The end. That’s your reward for 140 hours of gaming and 64 Euros. A sepia slideshow.

Usually, I’m not that much of a fan of Thom Holwerda’s somewhat provoking/sensational writing style, but this piece really is an entertaining read :)
Read the full story on OSNews

Proud to be a Trackmania player

Monday, December 22nd, 2008

Camera paranoid

Sunday, December 21st, 2008

opensuse 11.0 to 11.1 upgrade story

Sunday, December 21st, 2008

New google reader - render problem in opera

Tuesday, December 16th, 2008