Wiimote experiment
Wednesday, October 22nd, 2008Okay, so I finally got to it. A few months ago I bought a wiimote to play a bit with the api’s floating on the net. It was until yesterday that I actually tried a driver, and since that seemed to work okay, I decided to give it a try myself. My simple goal, being an app plotting the raw inputs. However, it took me a 2 hours more than expected (1 =)) and also a lot more blood, sweat and tears.
particularly because I made a lot of mistakes due to me being too tired
So I will keep it short for now as I want to go to sleep.
I choose the wiiuse library as it seemed adequate for the job and still active (and even cross platform!). I started from the included example and tried to wrap it into a Qt app (hence I named it example-qt ;)). The obvious choice for drawing is using QGraphicsView. However, for once ;), I took the effort to see if there are no existing Qt graph plotting libraries. And this just happens to be the case.
Meet the excellent QWT lib. It couldn’t be more fit for the job. The site is (almost) nothing but the api docs, but that seemed sufficient. One second I thought this lib would not be qt4 ready, but it has been ported!
Quite a few seconds and segfaults later
I got this:
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Nothing fancy, but it does show the roll and pitch!! =)
Note: the wiimote survived the experiment ![]()